分享 --- Brazil 2.0 Release Candidate 1 Now Available

[复制链接]
跳转到指定楼层
23694 Jessesn 发表于 2008-12-10 20:33:29 楼主
消息来之 RhinoNewsGroups

________________________________________________________________
新增特征:
- Textures that are in sub-folders of the model directory are now found (5 levels deep).
- Missing textures dialog appears before rendering if they cannot be found.
- Context sensitive help added for Content Editors, materials, environments, textures and sun.
- Renderer Shortcuts submenu added to Brazil menu.
- Brazil documentation updated.

修复BUG
- Circle inside disc area light was drawn in yellow even when not selected.
- Lights were being drawn all the time even when they shouldn't be, e.g., in Rendered Display.
- Some 'Rdk' commands renamed to 'Render' had not been updated on the toolbar etc.
- Light undo was not implemented.
- Some edit boxes got stuck at zero.
- IOR menu crashed.
- Brazil Advanced Material/Brazil Glass opaque alpha check box was not needed - removed.
- Texture summary edit boxes had insufficient precision.
- Shadow Light black/white points were limited to 1.0
- Sun icon was ugly when grayed out.
- Post-effect panel toolbar had no tooltips.
- Incorrect alpha values from textures caused inverted colors when using non-grey diffuse materials.
- Brazil Advanced textures tiled poorly when using EWA.
- Brazil Advanced Environments allowed Brazil Advanced Environments as their own children.
- Textures correctly support ray-derivitives when tiled (for anti-aliasing).
- Normal map incorrectly showed as a material.
- Certain fields incorrectly disabled on Adv. Global Fog environment.
- Brazil LaLo environment not marked as internal.
- Rare crash in render frame.
- Brazil Advanced Global Fog environment had missing ray marcher modes and symmetry default was wrong.
- Brazil rendered using the object material when switching back to "By Layer".
- Brightness, Contrast, Tint etc - did not correctly switch to 2-sided when required.
- WCS option was not available for 2D textures.
- Under some conditions, the Environment Editor showed up as a blank 'Textures' tab.
- Object properties Receive Shadows check box had no effect.
- Advanced environment planar override texture did not affect viewport preview.
- Brazil Render Settings undo is now an option.
- Crash when deleting penultimate Physical Sky Environment.
- Preview objects were 10 times too big.
- The Preview Properties dialog now allows the user to type in a units setting.
- Brazil Shadow Light material custom curve check box was grayed out.
- Motion blur settings had several issues which are now fixed.
- Light area focus width and radius were not being set to Brazil.
- Light radii were being set 2 times too big.
- The "use_global_ranges" parameter was set wrongly.
分享到:  QQ好友和群QQ好友和群 QQ空间QQ空间 腾讯微博腾讯微博 腾讯朋友腾讯朋友
收藏收藏 分享分享
您需要登录后才可以回帖 登录 | 注册成为会员

本版积分规则