Flamingo NXT WIP 16 发布更新

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本帖最后由 Jessesn 于 2010-3-1 21:52 编辑

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WIP 16 - 2010年2月26日
新增特征-

  • Support to generate Multiple Lighting Channels
  • Sun Position now works
  • Post Processing added – Haze, DOF and Glare
  • Customer Material library support added
  • Language support
灯光改进项
  • Multiple light channel rendering – All lighting can now be assigned a lighting channel. This includes all artificial lights, the sun and the sky. The channel property can be set from 1 – 8 before rendering. The resulting rendering then must be saved in the NXT image format. Channels can be adjusted realtime in the NXT Image editor. This is a great way to render both a night and daylight rendering of an interior at the same time. Or you can balance the light in the scene without having to re-rendering, saving a dramatic amount of time. Discover more here: http://wiki.mcneel.com/accurender/nxt/documentation/beyond/multi-channel
  • Changed an interface problem with lights. This is a big one. Previously the strength of the lights was not being set correctly. You will find that the artificial lights are now much brighter. Please check wattages on existing models, the light strength may need to be reset.
  • Sun position now updates with sun control
  • Manual sun angle more realistic by default
  • Updated daylight sources in interior renderings. Should lead to more consistent interior renderings.
  • Rectangular lights distribution are now diffuse distribution.
图片编辑/Post-Processing
  • Flamingo Image editor added features. The Flamingo Image editor is an application that allows you to edit the rendering image by saving the NXTImage format.
  • To access the NXT Image editor, use the selection in the to the Flamingo NXT pulldown.
  • Special Post process effects added to the NXT Image editor
    • Haze
    • Depth of Field
    • Glare
  • The 'adjust image' section of the frame buffer now stores in the model. It will stay the same setting from one rendering to another.
材质编辑器/材质库改进项
  • Refined the folder tree view to navigate through material folders
  • Add and delete Folders to your libraries by Right click menu in material library browser panel
  • Aspect ratio of bitmaps respected with aspect ratio lock icon
  • Material browser now shows by default on materials panel
  • Material browser dropdown color updated
  • Material Drag and drop fixed over spotlights
  • Metallic and custom highlight controls now coordinate their color
  • Nxt now is more tolerant of corrupt materials
  • Blend material components updated to inner and outer
  • Blend material bitmap embeds in the 3dm
  • Hue edit box and spinner work
Decal 贴图改进项
  • Flamingo Nxt decals reflective finish settings now works.
  • Decals can now be embedded in the 3dm file
  • Decal 'mirror' property does not work.
语言支持
  • Flamingo NXT interface is now available in the following languages.
    • Chinese – Taiwan
    • Czech
    • German
    • Spanish
    • French
    • Italian
    • Japanese
    • Korean
  • We continue to work on the translations. The local version will match the language you are running in Rhino.
其他相关渲染改进项
  • Upon activating Flamingo, the command line reads correctly
  • Progress panel updated before pass 1 begins
  • The number of passes limit stops correctly
  • Continue to improve indirection and reflection algorythm
  • More memory refinements.
  • More animation frames should be possible
  • Render resolution field spinner updated to roll at 100 pixels per pick
  • Fixed more crash dump problems.
  • Gradient background control now smooth
  • Isocurves draw correctly when rendering
  • Simplify color controls on gradient background
  • Updated installer for 64-bit
  • RenderWindow and passes now coordinated with the pass numbers
  • Vertical scroll bars working better in Control Panel
  • Use Material and Use Object color controls now work.
  • Flamingo Nxt Document Properties and Options are on the pulldown menu
  • Updated Sun and HDRI position graphics.
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关于大陆地区Rhino原厂培训中心
 楼主| Jessesn 发表于 2010-4-3 08:21:11
2
这个NXT是不是3.0版本的火烈鸟啊?
supretao 发表于 2010-4-3 00:48


对,未来的3.0
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