2008-08-29: Public Beta 19
Features:
- Bump support for Brazil decals.
- Significant speed improvements rendering glass.
- Material UI terminology simplified (Cs->Diffuse, Kr->Reflect Mult, Ka->Ambient Mult etc)
- Added support for display update optimization during script execution.
- Added highlight gain controls to Chrome and Glass materials.
- Holding down SHIFT when dragging a tangent on a curve graph now snaps the tangent to 45 degree positions.
Bug Fixes:
- Quantization of bitmap textures caused by incorrect rounding code.
- Message when Bongo not installed was removed.
- Some RDK script methods have wrong return value.
- Brazil Advanced Texture "Mip Map Only" option did not work and was removed.
- Light properties dialog switcher worked incorrectly during drag-drop operation.
- Highlight specular amount did not work for Chrome or Glass.
- Focus map did not work in Glass, Chrome, Porcelein and Reflect/Refract shaders.
- Material texture UV multipliers on Rhino materials were not respected.
- Crash when using non-default texture adjustment parameters with certain environments.
- Toon highlight value was set to Brazil 100 times too small.
- Lights in worksessions caused a repeating error dialog to appear on the screen.
- Content usage-triangles did not show correctly when assigning to object after assigning to layer.
- Content usage-triangles did not update when switching object material between 'Plug-in' and 'Layer'.
- Thumbnail order was lost after using Options command in the content editor.
- Content name change did not propagate to other instances of the content.
- Light focus was broken: shadow and photon were the same as main focus; cylindric focus behaved strangely.
- Physical sky texture shader broken in core - removed from texture list for now.
Enjoy!
-Andy
Andy le Bihan
Robert McNeel and Associates
www.mcneel.com
www.accurender.com
www.rhino3d.com |