2008-04-18: Public Beta 12
由Jessesn翻译整理,如需要转摘请著名源地址,如有出入麻烦参考原E文
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新增特征:
- 大多数特征都增加了一个"Graph(曲线图)"的显示选项,显示包括材质R,G,B,alpha和发光度等轴
- 阳光对话框中增加"北向"刻度符号.允许用户自定义世界坐标的"北向"
- 色彩按钮新增一个联接菜单.允许用户使用色彩点滴器从屏幕中点选颜色
- Document sun现在使用Rhino自带的观测者地球描点方位设置与北向设置
- 系统设置增加"Force 2-sided"与"Flat Z-buffer"项, Force 2-sided默认设置是关闭的
- 新增三个简单标记-Brazil对象属性船坞器
- 灯光现在有链接到当前Brazil进阶环境设置的'Atmospheres & Effects'项
- 新增Brazil Advanced Global Fog Environment工具
- 改正阳光对话框中日期与时间控制(例如:增加小时时日期会随之改变)
- 改变操作时目录对象可以从前面的对象的获取参数
错误修复
- 修正父材质赋予不起作用的错误
- 修正 BAM 材料的一些导致当机(程序退出)的错误
- Blend材质不支持透明项的错误
- 修正某些启动时候Brazil偶尔会当机的情况
- 修正Copy/Paste/Import操作时当机的情况
- 修正渲染后当选择通道时常用的Y与Z通道不能正确显示的问题
- 修正用户定义输出尺寸设置不能用于渲染的错误
- 修正阳光北向刻度盘的背景色错误
- Brazil材质着色器(例如关闭,反射/折射)作为RDK程序材质子项失效的错误
- 材质编辑重命名不能自动更新基础材料定义设置
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Features:
Added a 'Graph' section to most textures. This displays a graph of the texture's red, green, blue, alpha or luminosity along one axis.
'North' dial added to sun dialogs. This allows the user to specify which way in world space is 'north'.
Added a context menu to the color button. This allows the use of a color dropper to pick a color from the screen.
Document sun now uses Rhino's earth anchor point settings for observer location and north direction.
Added "Force 2-sided" and "Flat Z-buffer" options to the system settings. Force 2-sided now defaults to off.
Added 3 new primitive flags - see Brazil Object Properties docker.
Lights now have an 'Atmospheres & Effects' section which links to the current Brazil Advanced Environment (if any).
Brazil Advanced Global Fog Environment implemented.
Date and time controls on sun dialog now increment correctly (e.g., incrementing hour can change day).
Content objects now harvest parameters from previous objects during a change operation.
Bug Fixes:
By Parent material assignment did not work correctly.
Several crash bugs fixed in the BAM material.
Blend Material did not support transparency correctly.
Brazil occasionally crashed at startup in certain situations.
Copy/Paste/Import crash bug fixed.
Normal channels Y and Z did not display correctly when selected after rendering.
Custom output size as set in modal options dialog was not used for rendering.
Sun's north dial had incorrect background color.
Brazil texture shaders (like occlusion, reflect/refract) did not work as children of RDK procedural textures.
Material editor rename did not update the basic material definitions. |