本帖最后由 syl881130 于 2011-12-5 14:08 编辑
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We're excited to make available a beta release of T-Splines 3.3 for Rhino.
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Check out the November 29th webinar
with Sky Greenawalt where he introduced how he is already using these tools to convert scanned aircraft parts into machinable surfaces.
If you have a license of T-Splines v3 for Rhino, you can download this and try it out. Please share your feedback with us about any bugs, Rhino 5 compatibility issues, polish requests, etc.
Download for Rhino 4
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Download for Rhino 5 32-bit
Download for Rhino 5 64-bit
[size=1.3em](Links updated 1 Dec 2011, build 7925)
[size=1.3em]New features:
Retopology snap[size=1.3em] (icon is in the edit mode heads up display). When this is on, then T-Splines grips will snap to the closest object in the scene.
[size=1.3em]The follow commands respond to retopology snap: moving vertices/edges/faces with the manipulator. tsAppend, tsExtrude, tsInsertEdge, tsSubdivideFace, tsInsertPoint, tsSlide
tsAppend [size=1.3em]is greatly improved with new options and behavior
[size=1.3em]New tsBevel [size=1.3em]tool
tsInsertEdge [size=1.3em]has a new option to let you specify an exact distance (along the control polygon) where the new edge will be inserted.
[size=1.3em]New tsSlide [size=1.3em]command lets you slide edges along the control polygon
[size=1.3em]The manipulator SetPivot [size=1.3em]now allows you to set the orientation of the manipulator along with its position
New selection commands[size=1.3em]: Select next loop, previous loop, Next U, Next V
[size=1.3em]New tsUVEditor [size=1.3em]command
[size=1.3em]T-Splines now works with Rhino’s CageEdit [size=1.3em]command
[size=1.3em]tsSkin completely rewritten
[size=1.3em]tsLoft completely rewritten
[size=1.3em]The Edit mode HUD now shows more icons and is docked by default.
[size=1.3em]The old v2 transluscent box HUD has been updated to work with new v3 items and is now called Text Viewport HUD.
[size=1.3em]When tsExtruding a face or an edge, you no longer need to undo twice[size=1.3em] to undo the movement and the extrusion. Just undo once! Note: when you extrude a curve, you will need to still undo twice.
[size=1.3em]tsSymmetry has more clear command line prompts
[size=1.3em]tsInsertPoint has more consistent selection
[size=1.3em]tsPipe has new diamond joints
[size=1.3em]tsPull now properly moves tangency handles when it moves vertices
[size=1.3em]tsBridge now has the proper handles to let you change the twist and direction of the bridge
[size=1.3em]New tsExtractEdges [size=1.3em]command
[size=1.3em]Known issues in the beta, which will be fixed before the final release:
[size=1.3em]The option in tsMatch to match to curves is currently broken
[size=1.3em]CageEdit integration is not working very well
[size=1.3em]tsSlide will not move all edges in the same direction when one end of the selection is a star point
[size=1.3em]Happy Thanksgiving!
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