Rhino 3D Tutorials (犀牛Rhino3.0 教程):
教程简介:
即使从一个素描, 一个草画, 一个物理模型, 或只有一个好的设想开始,犀牛3.0 版都能提供工具,使你建立起精确的模型,以便为你的设计在渲染,动画,起草,工程学,分析, 和制造加工方面等方面做好充分的准备. 犀牛能产生,编辑,分析, 而且可转变在窗口中的NURBS 曲线,表面和固体 . 在复杂性,程度和尺寸大小上没有任何限制, 犀牛也支援多角形网孔和点云.从介绍的引导者, 到创造你自己的3D立体个性,VTC 作家 , Brian Hull,经过所有的水平指导去使用犀牛全面技术.为了要开始今天的学习, 只需要点一下这些犀牛3D的教程就可以达到目的.
Rhino 3.0设计作品欣赏:
本教程章节:
Introduction
Welcome
What this Tutorial Will Cover
Requirements
File Types
Creating a New Scene
Interface Overview
Shortcuts
Viewports
Viewport Layout
Panning
Zooming & Rotating
The C-Plane
Modeling In Rhino
NURBS Modeling
Points
Lines & Polylines
Curves
Surfaces
Solids & Polysurfaces
Meshes
Basic Tools
Toolbars & Menus
Rotate & 3D Rotate
Scale
Mirror
Bend
Taper
Twist
Shear
Working With Primitives
Starting with Planes
Sphere
Cube
Elipsoid
Cones
Tube & Torus
Paraboloid
Cylinder
Standard Commands
Overview
Undo & Redo
Saving & Loading
A Note About Templates
Selecting
Previewing Your Work
Preview Basics
The Shaded Preview
Shading Options Pt.1
Shading Options Pt.2
Preview in Color
Creating Curves I
Defining Curves
Control Point Curves
Open & Closed Curves
Arc Curve
Rectangle
Circle
Elipse
Polygon
Creating Curves II
Helix
Through Curves
Parabolic & Conic
Spiral
From Object
Working With Curves
Splitting Curves
Joining Curves
Editing Points
Polylines
Curve Networks
Knots & Kinks
Rebuilding
Handlebars
Fair & Smooth
Object Snap
Defining Object Snap
Basic Snaps
Advanced Snaps
Snap Options
Curve & Surface I
Surface Tools
Pipe
Loft I
Loft II
Revolve
Sweeping 1 Rail
Sweeping 2 Rails
Extrusion
Patching & Capping
Joining
Exploding & Cutting
Curve & Surface II
Flow Along Curve
Rail Revolve
Pulling & Projecting
Extract Wireframe
Contour
Sillouhette
Heightfield From Image
Surface Tools Summary
Solid & Surface Tools
Basic Solids
Drape Tool
Boolean Tools
Extract Surface
Array Tool
Advanced Surface Tools I
Advanced Surface Tools II
Meshes
Defining the Mesh
Mesh Primitives
Creating From NURBS
Polygon Count
Density & Control Points
Curves from Meshes
Object Properties
Properties Window
Color Settings
Materials
Working with Layers
Hands On Part 1: Candlestick
Creating the Curves
Making the Base
Making the Candle
Wick & Top
Finishing Touches
Tutorial Files
Hands on Part 2: Dining Table
Tabletop Curves
Creating the Tabletop
Finishing the Tabletop
Creating the Legs
Placing the Legs
Tutorial Files
Lights & Rendering
Render Properties
Working with Lights
Advanced Techniques
Orient on Surface Tool
Splitting & Blending
Mesh Point Editing
Section Curves
Creating Cloth
Credits
About This Author |