本帖最后由 JeremyChin 于 2010-4-12 21:42 编辑
KeyShot Rhino接口
You can download here:
www.keyshot.com/install/Rhino_Plugin.exe
Simply run the installer, and it will put the plugin into its right place.
A couple of things that changed (for those of you who where running HyperShot in the past):
- You will find the link to KeyShot under Plugins in the main toolbar.
- You can no longer assign KeyShot materials inside Rhino.
KeyShot Pro/E接口
We finally have the Pro/E plugin ready for you. The plugin supports Pro/ENGINEER WF3, 4, and 5, and can be downloaded here:
32bit: www.keyshot.com/install/ProE_Plugin_32.zip
64bit: www.keyshot.com/install/ProE_Plugin_64.zip
NOTE: Make sure you are running a 64bit OS, Pro/E 64bit, and KeyShot 64bit.
How it works: After installing the plugin you will have a "KeyShot" button directly inside of Pro/E. Simply load your model, then hit "KeyShot" in the top menu bar.
The dialog that appears will ask you to select the "up" vector, and the tessellation quality. The lower the number, the more polygons you will get.
Hit Render.
The Pro/E menu manager appears to prompt you to select any representation if present. Select it, hit done.
KeyShot will start, and your Pro/E model will be transferred.
NOTE: You won't be able to import Pro/E data using "FILE > IMPORT". We are still working on a solution for this. |