Multiple light channel rendering – All lighting can now be assigned a lighting channel. This includes all artificial lights, the sun and the sky. The channel property can be set from 1 – 8 before rendering. The resulting rendering then must be saved in the NXT image format. Channels can be adjusted realtime in the NXT Image editor. This is a great way to render both a night and daylight rendering of an interior at the same time. Or you can balance the light in the scene without having to re-rendering, saving a dramatic amount of time. Discover more here: http://wiki.mcneel.com/accurender/nxt/documentation/beyond/multi-channel
Changed an interface problem with lights. This is a big one. Previously the strength of the lights was not being set correctly. You will find that the artificial lights are now much brighter. Please check wattages on existing models, the light strength may need to be reset.
Sun position now updates with sun control
Manual sun angle more realistic by default
Updated daylight sources in interior renderings. Should lead to more consistent interior renderings.
Rectangular lights distribution are now diffuse distribution.
图片编辑/Post-Processing
Flamingo Image editor added features. The Flamingo Image editor is an application that allows you to edit the rendering image by saving the NXTImage format.
To access the NXT Image editor, use the selection in the to the Flamingo NXT pulldown.
Special Post process effects added to the NXT Image editor
Haze
Depth of Field
Glare
The 'adjust image' section of the frame buffer now stores in the model. It will stay the same setting from one rendering to another.
材质编辑器/材质库改进项
Refined the folder tree view to navigate through material folders
Add and delete Folders to your libraries by Right click menu in material library browser panel
Aspect ratio of bitmaps respected with aspect ratio lock icon
Material browser now shows by default on materials panel
Material browser dropdown color updated
Material Drag and drop fixed over spotlights
Metallic and custom highlight controls now coordinate their color
Nxt now is more tolerant of corrupt materials
Blend material components updated to inner and outer
Blend material bitmap embeds in the 3dm
Hue edit box and spinner work
Decal 贴图改进项
Flamingo Nxt decals reflective finish settings now works.
Decals can now be embedded in the 3dm file
Decal 'mirror' property does not work.
语言支持
Flamingo NXT interface is now available in the following languages.
Chinese – Taiwan
Czech
German
Spanish
French
Italian
Japanese
Korean
We continue to work on the translations. The local version will match the language you are running in Rhino.
其他相关渲染改进项
Upon activating Flamingo, the command line reads correctly
Progress panel updated before pass 1 begins
The number of passes limit stops correctly
Continue to improve indirection and reflection algorythm
More memory refinements.
More animation frames should be possible
Render resolution field spinner updated to roll at 100 pixels per pick
Fixed more crash dump problems.
Gradient background control now smooth
Isocurves draw correctly when rendering
Simplify color controls on gradient background
Updated installer for 64-bit
RenderWindow and passes now coordinated with the pass numbers
Vertical scroll bars working better in Control Panel
Use Material and Use Object color controls now work.
Flamingo Nxt Document Properties and Options are on the pulldown menu