• Improved material templates - support for parts and materials as template items, plus wild card support (*.*)
• Instant loading of library - no longer do you have to sit and wait, even if you have thousands of materials in your library (same goes for environments, backplates, textures, renderings
• Completely re-worked UNDO stack - UNDO pretty much everything.
• Support for scale and transformations (remembered on all levels in the model)
• Support for "unlimited" decimal places
• Cylindrical texture mapping improvements
• Use the arrow keys to move around in the scene tree, through the camera list etc.
• Expand all / Collapse all options for scene tree
• Sync of realtime and advanced render settings in render dialog (raybounces, shadow quality)
• New camera "unsaved" state
• Increase of maximum raybounces in realtime settings to 64.
• UI cleanup and performance improvements throughout the system
• Improvements to SolidWorks importer (faster, more robust)
• Improvements to ALIAS importer (Import by layer AND shader)