Improved the grasshopper integration to pipe, which now lets you set almost all options as part of the component.
There's a new file format, TSS, which will save an entire scene of t-splines.
TSM and TSS files now store the units. (These are not yet read during load)
Fixed a bug where soft manip radius couldn't be properly set from the old-style HUD
Fixed a performance issue with selection (for example, _Invert) when the HUD was showing.
改善项目:
Fixed a bug with unwelding edges not working
UVN mode now works properly again
Fixed a bug where you weren't able to switch between smooth and box mode
tsExtrude works better on Rhino 5 in fast and fastest modes
Fixed some crashes when deleting verts
Fixed several bugs where the surface was splitting apart, for example in bridge or in fastest mode.
T-Splines selection now properly works in the Korean version of windows with hotkeys turned on
T-Splines UI options page now properly handles Korean system font, doesn't scale off the side of the page
Fixed a problem with tsSelSet not working properly with the Japanese translation
Fixed a crash with tsShiny (or any texture view) and Rhino 5.
tsPipe will no longer produce nonmanifold meshes
UVs are now produced for NURBS primitives. This should work better with the Maxwell renderer, and is nice in general.
Sometimes the manipulator would do very weird things to models with symmetry enabled - shooting points off, and then converting to NURBS unexpectedly. This has been fixed.
tsBridge now uses rotation-minimal frames when bridging along a curve, similar to tsPipe
Fixed some files not loading properly (smoothed when they should be box mode)
Control point sizes are closer to what Rhino draws
Several bugs with converting to periodic NURBS have been fixed.
Symmetry on cylinder/sphere/torus/cone/etc. primitives were rotated when selecting with the mouse. This is fixed.
Some help topics have been fixed to properly reference the right entry in the help file
tsPipe UI no longer lets you set a radius size of 0
tsPipe is now more robust to joint deformations that create non-finite numbers
Sometimes periodic nurbs surfaces didn't correctly convert to our nurbs type. This mostly showed up with bad results in tsMatch
Fixed a small Czech translation problem
tsAppend is more robust to coincident verts in the append region
tsLayout works better on meshes with symmetry
Fixed some cases of tsFillHole across a symmetric boundary
Fixed some crooked isoparm computation
Fixed a bug extruding NURBS curves, where the control point layout was weird near the top of the surface, making the surface warped.